Greetings, fellow gamers!
This day marks a start of a blog devoted to a development and promotion of the latest and greatest game ever created by our small team (the first playable one, actually): turn-based wargame with a code-name "Space Strategy".Above mentioned small team consists of one game developer - me. I am working on this project in my free time, so one should not expect great progress speed and frequent updates. Comments and questions are welcome.
Gameplay features:
- one gameplay mode (two players PvP hotseat style match);
- two races;
- three weapon types;
- awesome 2d-vector graphics.
Redistributable *.exe-file is not ready, so currently, as sad as it is, you can enjoy the game only via screenshots.
Development plans
In an order of importance:
- localization;
- downloadable playable alpha-version;
- network matches support;
- UI and graphics improvement;
- multi-platform support;
- more races, more weapon types, more gameplay modes, moarrrhhh....